Archive for the ‘How Awesome is 8-4’ Category

Glory of Heracles Interviews!

11 February 2010

Glory of Heracles, out now for the Nintendo DS

Check out a big ol’ mess of interviews we did with Nintendo’s Rich Amtower about our experience localizing Glory of Heracles for the Nintendo DS.

Click any of the links below to check ’em out:
1up.com
Giant Bomb
Digital Chumps
Bitmob

Glory of Heracles Review Roundup

2 February 2010

Glory of Heracles is out now for the Nintendo DS

Here’s what some very smart, and probably quite attractive, people are saying about our work on Nintendo’s Glory of Heracles:

“Glory of Heracles peppers its dialogue with great attitude and humor, plus a few requisite in-jokes for long time Nintendo fans.”
Kotaku

“…its comedic style is refreshing and keeps the action upbeat..”
Cnet

“This to me was more of a hook than the main story itself (surprise–only your party can save the world from total destruction!), and it helped me stay interested throughout the 30-hour (not accounting for side quests) adventure. The good dialogue has a lot to do with it, and the references to other Nintendo games are especially nice treats. The writing also helps compensate for the visuals.”
–Nintendo Power

“The game’s localization team also deserves a lot of credit for making the tone of the game’s dialogue and even tutorials very self-aware and grounded in plucky (and, to some chagrin, “punny”) humor. The writers even acknowledge, sometimes to detriment, the cliche and arduous nature of the game and its characters, with protagonists noting in separate occasions how “an amnesiac hero? Such a cliche!” and, after several unplanned detours, “This is the longest trip to Mount Olympus ever!” There are cheesier riffs, too, such as, “Don’t be a heel, Achilles!” and “That’s as serious as a staring contest with Medusa!”, but everything’s consistently in good fun and makes Glory of Heracles’ story fun for young, first-time RPG-ers and kids-at-heart.”
Nintendojo

Tales of Vesperia Review Roundup

7 July 2009

Tales of Vesperia is out now for the Xbox 360

A couple choice quotes, chosen COMPLETELY AT RANDOM, about our work on Namco Bandai’s Tales of Vesperia:

“It’s a testament to the quality of both the scriptwriters and the localisation team that the wheels of narrative are kept pleasantly turning, with an above-average voice cast breathing life into bajillions of cut-scenes and skit overlays. It’s even quite funny in places, a rare treat in a genre where some developers’ idea of comedy is all too often to do something like create a race of poo monsters.”
Play.tm

“Even though the combat remains fun no matter how long you’ve been playing the game due to its active nature, the true star of the show is the writing and the ensemble cast. It’s good to finally see another RPG on the 360 which puts the emphasis on writing and characterization before pretty graphics and gigantic enemies.”
Gameshark.com

Gamasutra: 8-4 & The New Potential For Game Localization

11 December 2008

Hey! John and Hiroko were interviewed by Gamasutra about their views on localization and the potential for Japanese games in the West!

Go go go to Gamasutra to read it!

Giant Bomb Video Interview

17 October 2008

We were interviewed by the fine folks at Giant Bomb about our localization process and our views on what a good localization should be. Check out the video below, filmed in the old “classic” 8-4 offices:

Or you can check it out at Giant Bomb: Giant Bomb

Gamasutra: 8-4’s Ricciardi on the State of Japanese Gaming

26 September 2006

Our own John Ricciardi was interviewed by Gamasutra on the state of localization and the standing of the current consoles in Japan.

Check it out yourself, before you…wreck…uh, it out……yourself: Gamasutra

Kitty City
iOS/Android, Jam City, Inc., 2017/09
Solitaire Jam
iOS/Android, Jam City, Inc., 2017/09
Undertale
PlayStation 4/PC/PlayStation Vita, 8-4, Ltd., 2017/08
EGGLIA: Legend of the Redcap
iOS/Android, DMM.com Co., Ltd., 2017/08

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